Aug 04, 2006, 11:58 PM // 23:58
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#1
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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Minon Master The Urgoz Warren
Can Someone Tell Me The Build Please...?
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Aug 05, 2006, 03:19 AM // 03:19
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#2
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Just dont do it, if your going to put points in Deaths PLEASE use Putrid Explosion instead.
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Aug 05, 2006, 03:55 PM // 15:55
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#3
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Play SS for elite missions, people don't like MMs for elite missions because it's hard to even keep yourself alive, not to mention your minions.
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Aug 06, 2006, 04:58 AM // 04:58
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#4
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The Greatest
Join Date: Feb 2006
Profession: W/
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MM > Urgoz Warren. There not only needed in B/P groups, either. Use only flesh golem and horrors,
the rest standard MM skills.
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Aug 06, 2006, 07:07 AM // 07:07
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#5
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by Arkantos
MM > Urgoz Warren. There not only needed in B/P groups, either. Use only flesh golem and horrors,
the rest standard MM skills.
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Oh god, please no. Death Nova for pets in B/P, and Putrid Explosion (also for pets) and you should be doing just fine.
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Aug 06, 2006, 02:48 PM // 14:48
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#6
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by ubermancer
Oh god, please no. Death Nova for pets in B/P, and Putrid Explosion (also for pets) and you should be doing just fine.
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Oh god, yes. I'm always with a group with a MM, and we always do just fine. So, whats wrong with them?
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Aug 06, 2006, 04:27 PM // 16:27
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Try MMing in an ELITE mission where killing is not easy. You aren't going to get enough corpse and most of your minions are going to die from fighting because damage is too high. You can't control your minions, thus, if they aggro you either lose them or fight monsters you would rather avoid.
If you think all MMs do well, try MMing in UW or FoW, or even Tombs and you will see why.
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Aug 06, 2006, 04:31 PM // 16:31
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#8
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by AuraofMana
Try MMing in an ELITE mission where killing is not easy. You aren't going to get enough corpse and most of your minions are going to die from fighting because damage is too high. You can't control your minions, thus, if they aggro you either lose them or fight monsters you would rather avoid.
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Please refrain from posting if you have no clue what your talking about. Have you ever been to Urgoz Warren? Because if you have, you'll know you'll have plenty of corpses.While pulling, your MM is obviously gonna be in the backlines, so his minions wont be aggroing anything. Go to Urgoz, then come back here and make a reply that makes sence.
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Aug 06, 2006, 11:56 PM // 23:56
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#9
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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I dont have any problems with MMing in Urgoz, FoW or Tombs, which suggests as Arkantos says, that certain people here really dont have a clue what they're on about.
But then I've been MMing for over a year with various builds, and not like some of these 5 minute MM "know it alls" which the game is currently full of.
Last edited by Blackhawk; Aug 07, 2006 at 12:04 AM // 00:04..
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Aug 07, 2006, 03:54 PM // 15:54
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#10
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Yes try MMing when your minions get killed every time because you don't have the health to spam Blood of the Master on them. It's a lot easier to just use Putried Explosions and such or SS so the monks don't have to try to heal you because you are too busy sacrificing health to heal your minions.
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Aug 07, 2006, 10:10 PM // 22:10
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#11
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Pre-Searing Cadet
Join Date: May 2006
Guild: [HC] Hard Corps
Profession: N/Me
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For those of you saying MM's are horrible for all elite missions, your incorrect. They arent good on the deep, thats for sure. However on urgoz they are excellent. If you go with a barrage pet group, your minnions are quite often the meat shields. Your right, they dont have quite enough health but they almost have just as much as each human player. The flesh golem has more considering the higher level.
The build I use is simple
Blood of The Master
Animate Flesh Golem
Animate Bone Fiend
Animate Vampiric horror
Veratas Sacrifice
Dark Bond
Karei's Healing Circle
Rebirth
16 Death Magic
10 Sould Reaping
The rest in blood magic to lengthen Dark Bond
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Aug 10, 2006, 05:00 AM // 05:00
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#12
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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mms are supposed to die there the living dead flesh wall that keeps them from the barragers
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Aug 10, 2006, 12:48 PM // 12:48
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#13
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Yes, the B/P farming group. In a B/P group, MM works well because some ranger spirits affect the long range shot of Fiends, which is the direct damage dealers. Some might say Horrors would be better due to tankage, but Fiends should be between the Rangers and the enemies. The pets and Golem is also there for a reason.
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